UX: Interaction Design
Interaction design is a major component of the field of user experience. It incorporates information architecture and usability to define how a product will behave. Good interaction design considers a user’s goals, her context, and her understanding of the world in order to present an interface the user easily understands.
In this unit, we’ll have a look at the practice and principles of interaction design. You’ll get an introduction to the field of interaction design, and then get started on the main project in the course — designing an app for a fictional client.
This is a four-week course in interaction design, covering topics like usability, heuristics, design patterns, information architecture, content strategy, user flows, wireframing, and more!
Intro to Interaction Design
Interaction design is a major component of the user experience.
- Intro to Interaction Design
- What is it?
- Mental Models
- Design Principles
- Pre-Computer Design
- User Interface
- Activity: Identifying UI elements
- Activity Answer
- Connected Devices
- Quick Activity; Think like a designer– Part 1
- Quick activity: Think like a designer– Part 2
- GoodMarket Project: Kickoff
- Project: Good Market Business Goals
- Project: Competitive Analysis
- Project: Context of Use Scenarios
To create products that are easy to use, designers obey a set of usability guidelines.
Now, we'll take a deeper dive into each category that we use to define the usability of a product.
Intro to Sketching
Sketching is a fast and easy way for designers to get their ideas out and discuss them collaboratively with teammates.
Information Architecture is the structural design of an interface that allows a user to access the right content at the optimal time so that she can navigate the product most effectively.
Let's learn a set of principles to consider when we're thinking about potential solutions.
What are the outputs of the IA process?
Let's learn about user flows and see a few examples.
We'll learn about a core technique you'll use throughout your design practice — wireframing.
Design patterns are solutions that solve common, recurring design problems.